Steal These D&D Campaign Ideas! – Campaigns & Coffee

Own more Dungeons& Dragons campaign books than you’ll ever run? On this episode, we talk about stealing ideas from those books for use in your own D&D adventures.

Source books we look at include:

  • Undermountain
  • Waterdeep: Dungeon of the Mad Mage
  • Waterdeep Boxed Set
  • Curse of Strahd
  • Storm King’s Thunder
  • Tomb of Annihilation
  • Princes of the Apocalypse
  • Baldur’s Gate: Descent into Avernus

Chapter List

0:00 Intro
1:00 Why Mine D&D Sourcebooks?
3:00 The Blackrazor Guild’s Obsidian Maze
6:45 Jungle Adventures and Tomb of Annihilation
9:30 Storm King’s Thunder: Giants and Drama
12:30 Tools for Campaign Prep
15:00 Overlord Mission: Capturing a Unicorn
17:33 Outro and Listener Call to Action

Video

Show Notes

Intro: The Challenge of Overloaded Bookshelves

  • Hosts kick off with the premise of repurposing underused D&D books for campaigns.

Ken’s Blackrazor Guild Campaign

  • Undermountain reimagined as the “Obsidian Maze.”
  • Insights on adapting elements to different settings.

Mining Modern Modules for Inspiration

  • The team highlights useful content from Dungeon of the Mad Mage, Curse of Strahd, Tomb of Annihilation, and Storm King’s Thunder.
  • Discussion on adapting environments like jungles, cities, and ruins.

Tools for the Trade

  • Online tools like Roll20 and D&D Beyond streamline monster stat management.
  • Physical books, sticky notes, and improvisation remain essential.

Borrowing prophecies from Curse of Strahd

  • Tips for incorporating iconic campaign elements, like Ravenloft’s prophecy mechanics.
  • Scaling content for different levels and settings.

Overlord Mission of the Week

  • Strategies for capturing a unicorn and countering its inevitable glitter and rainbow defenses.

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