Campaigns & Coffee

Our cozy Saturday morning podcast about role-playing games, fueled by our morning cup of joe.

A view of a gigantic steel vault door, from the game Falllout 4

Fallout 2d20 Wrap-up (Campaigns & Coffee)

With the first arc of our Fallout 2d20 campaign completed, we sit down with some coffee to reflect on the game. We talk about the 2d20 system’s strengths, campaign story arcs, funky dice, perk cards, and immersive mechanics. Looking ahead, we think about future campaign goals, new characters, and deeper dives into Fallout-style survival gameplay.

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A horrific beholder - eyes drifting at odd angles - appears in the background of the show teaser.

Shadowdark Impressions (Campaigns & Coffee)

After venturing into the dark with only a torch to guide their way, the Campaigns & Coffee crew talks about their experiences playing the ShadowDark RPG (where they ARE very likely to be eaten by a grue). They discuss the dungeon-delving, old-school-inspired game’s real-time torch mechanics, its focus on fast-paced and high-stakes decision-making. They also

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Build Better Cities – Campaigns and Coffee

Building immersive cities for RPGs takes center stage on this episode, with inspiration from real-world examples like San Antonio’s Alamo and Chicago’s reversed river. We dive into tools and techniques for making cities that evolve, feel lived in, and resonate as characters within campaigns. From quirky city rivalries to handling disasters, this episode offers creative

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A dragon steers menacingly at the viewer.

Ignite Your Next D&D Campaign – Campaigns & Coffee

In this episode, we brainstorm ways to launch your campaign without resorting to “they meet in a bar”. Providing fodder and inspiration is Greyhawk ’76, Ken’s upcoming D&D 2024 test drive campaign, and David’s just launched open table ShadowDark campaign. We talk about how to engage players through immediate conflict, emphasizing choice, and balancing proactive

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