Actual Play

A screenshot of a radioactive crater from Fallout 4. The text Crawl Out Through the Fallout superimposed on it.

Crawl Out Through the Fallout, Part 2 (S5E11)

Our Fallout one-shot continues! The Eggheads — a group of wasteland mercs — travel to Hardscrap to re-supply and gather intelligence on the murderous, double-crossing Moose Men. Need more Fallout? Chapters 00:00 Introduction to the Wasteland Adventure03:41 Engaging with the Mole Rats07:30 The Role of Luck and Chance09:35 Final Confrontations and Outcomes15:41 Entering Hard Scrap: A […]

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A screenshot of a radioactive crater from Fallout 4. The text Crawl Out Through the Fallout superimposed on it.

Crawl Out Through the Fallout, Part 1 (S5E8)

In this one-shot actual play scenario for Fallout 2d20, the Eggheads — a new crew of wastelanders — finds themselves double-crossed and left for dead in a radioactive crater. They barely survive thanks to a regenerating ghoul, a rebooting robot … and a very confused Child of Atom named Jonathan. Need more Fallout? Chapters 00:00 Welcome

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A ruined city core glows red in the background (courtesy R. Talsorian Games). The title text Cyberpunk RED: Get Out appears over the background

Cyberpunk RED Actual Play Chapter 11: Get Out (S4E27)

In this episode of the Cyberpunk campaign, the Edgerunners navigate the treacherous Elysium HQ after awakening Hera, a vengeful AI. They embark on a mission to plant AI-spawned seeds across the city, facing various challenges including combat with scavengers and the emergence of the Glow Boys amidst a radioactive sand storm. Get more Cyberpunk RED:

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The statue head of the goddess Hera and the title of the episode, Hera's Wrath

Cyberpunk RED Chapter 10: Hera’s Wrath (S4E25)

The edgerunners finally flipped the switch at the bottom of Elysium HQ’s subbasements. As the power surged back, a wrathful AI queen named Hera burst to life, proclaiming her refusal to serve any false gods or corporate masters. She sees to draw the crew — APT, Angry Bob, Omen, and Atlas — into her web

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A view of a gigantic steel vault door, from the game Falllout 4

Fallout 2d20 Wrap-up (Campaigns & Coffee)

With the first arc of our Fallout 2d20 campaign completed, we sit down with some coffee to reflect on the game. We talk about the 2d20 system’s strengths, campaign story arcs, funky dice, perk cards, and immersive mechanics. Looking ahead, we think about future campaign goals, new characters, and deeper dives into Fallout-style survival gameplay.

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