Welcome to Greyhawk ’76, a test drive campaign for Dungeons & Dragons 2024! (aka D&D 5.5).
This episode introduces the test drive, what it hopes to accomplish, and explains where the campaign gets its name from (hint: it takes place in the Common Year 576).
Chapter List
0:00 Intro to Greyhawk ’76
0:45 The Legacy of Greyhawk
1:45 Blackrazor Guild’s Storied Past
3:15 New Campaign Setup and Testing D&D 2024 Rules
4:00 Closing Thoughts
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Show Notes
- Introduction: Ken introduces Greyhawk ’76, a podcast exploring D&D 2024 rules within the classic Greyhawk setting.
- Greyhawk Overview: A brief history of Greyhawk as D&D’s second campaign setting, emphasizing its balanced factions and lower-magic tone.
- Blackrazor Guild Legacy: A retrospective of the group’s adventures in Greyhawk, spanning nearly three decades and multiple campaigns.
- New Campaign Setup: Details on the new campaign with third-level characters based near the Free City of Greyhawk, designed to test the 2024 rules.
- Focus on Testing: Ken explains the goal of evaluating the changes in D&D 2024, comparing them to 5E, and planning to incorporate lessons into ongoing campaigns.
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Feature Image Meta
A classic illustration of adventurers planning by David A. Trampier, featured in the original D&D Player’s Handbook.