In this one-shot actual play scenario for Fallout 2d20, the Eggheads — a new crew of wastelanders — finds themselves double-crossed and left for dead in a radioactive crater. They barely survive thanks to a regenerating ghoul, a rebooting robot … and a very confused Child of Atom named Jonathan.
Need more Fallout?
- Check out our Fallout 2d20 Actual Play Campaign!
- Watch our Gore and Lore of Fallout episode on YouTube.
- Confused about movement and zones? We’ve got an episode for that: Fallout Zones
Chapters
00:00 Welcome to Dicetown
02:31 Meet the Eggheads
04:11 Crawling Out of the Crater
09:10 The Shrine of the Last Stop
19:07 Dancing with Danger
24:19 Is that a mini nuke, or are you just …
30:45 The Nuka Grenade Threat
39:52 Sleep tight, Child of the Atom
50:57 Arrival at Hardscrap
54:20 Mole Rat Attack!
58:30 To Nuke or not to Nuke
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Show Notes
- Fallout 2d20 actual play, one-shot scenario
- Dicetown heist gone wrong: betrayal by Moose and the Moose Men
- The Eggheads: Sally Sun-touched, Sarge, Colby Brokenpen, and Coromir
- Crater recovery and unexpected assistance from Child of Atom zealot, Jonathan
- Deadly loot: RadAway, mini nukes, a gamma gun, and a pile of stim packs
- Chaotic moral quandaries: diplomacy via smooches and buzz saws
- High-stakes mini-nuke juggling
- Tension and hilarity at the Shrine of the Last Stop
- Arrival at Hardscrap and new threats: mole rats incoming!
- Tease for next session: what happens when you have a nuke and no self-control?
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Featured Image Meta
A screenshot of a radioactive crater from the Fallout 4 video game.

