Actual Play

The text Anticipating the Glow, against a background of a map of Night City.

Cyberpunk RED Chapter 6: Anticipating the Glow (S4E3)

Our Cyberpunk RED campaign continues with Chapter 6: Anticipating the Glow. Previously, the edgerunners accepted a mission to venture into the irradiated core of Night City, descend into the depths the ruined Elysium HQ headquarters, and flip a switch. Being somewhat cautious mercenaries, they decided to do a little research first before venturing into the […]

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Cyberpunk roller bladders taking part in a RocketBlade tournament race in Night City, part of our Cyberpunk RED campaign.

S3E30 Cyberpunk RED Chapter 5: Downtime and the Living is Easy

The edgerunners finished their latest big gig, securing black box tech for the Maker Enclave and surviving an encounter with a Zetatech “negotiation response team”. With the run complete, they’re looking for some much needed downtime. In Chapter 5 of our Cyberpunk RED actual play podcast, we try out the games downtime rules, which allow

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S3E20 Savage Worlds Actual Play, Chapter 1 – “The Most Expensive Adventure”

When schedules don’t align or when real-life intervenes in our Cyberpunk RED actual play campaign, we venture down a Side Passage! On this episode, we feature the kick off of a second actual play campaign with David Moore’s dimension hopping, steampunk-powered Sundered Horizons: Navigating the Nexus. It’s powered by Savage Worlds Adventure Edition (SWADE). In

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