Meet the adventurers taking center stage in Ken’s Greyhawk ’76 test drive campaign for Dungeons & Dragons 2024!
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Watch “Meet the Party – D&D 2024 (Ep. 2)” on YouTube
Show Notes
In the second episode of Greyhawk ’76, Ken talks about the player characters the campaign is using to test drive the Dungeons & Dragons 2024 rules.
Campaign Guidelines for Character Creation
Since the purpose of the campaign is to test drive the D&D 2024 rules, we decided to start at 3rd level rather than 1st. That gives everyone a few more options to play with, and lets them pick a subclass (which is where things often get interest for players, since more advanced capabilities kick in with the subclasses).
Here are our guidelines:
- Everyone begins at 3rd level
- Everyone uses the Standard point buy for attributes
- Use the “starting at higher level” rules on page 43 of the D&D Player’s Handbook
- They get normal starting gear plus one Common magical item
Characters who will die (what, Ken kill low-level 5e characters? Impossible!) will be built using the same rules, with the “starting level” tweaked as necessary.
The Characters of Greyhawk ’76
- Ramnulf Heathertoes
- Male Halfling Thief
- Subclass: Rogue
- Background Origin Feat: Magic Initiate (Mage)
- Species Origin Feat: N/A
- Male Halfling Thief
- Reed Goodbarrel
- Male Halfling Cleric
- Subclass: Trickster Domain
- Background Origin Feat: Tough
- Species Origin Feat: N/A
- Male Halfling Cleric
- Tiberius
- Male Human Fighter
- Subclass: Battlemaster
- Background origin feat: Tough
- Species Origin feat: Magic Initiate (Wizard)
- Male Human Fighter
- Raqsam
- * Male Dragonborn Wizard
- Subclass: Illusionist
- Subspecies: White Dragon
- Background Origin Feat: Alert
- Species Origin Feat: N/A
- * Male Dragonborn Wizard
Evaluating the Party
- It’s a well rounded party.
- There’s a good mix of classes (with a surprising number of halflings), which should help us achieve our playtest goals.
- It nicely balances hard-hitting martial characters (the rogue, the fighter), magical support (the wizard, the cleric), and healing (the cleric again).
- The chosen classes also help us playtest specific parts of D&D 2024 rules, like mastery, tweaked spells and cantrips, and the less combat-oriented skills (finding and disarming traps, interacting with NPCs, offensive and defensive spells, and the ever-fun battle master maneuvers.
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