Actual Play

A red-and-white cat lays on a table, its eyes closed in this featured image for Cyberpunk RED.

S3E28 Cyberpunk RED Chapter 4: Aftershocks

Our Cyberpunk RED actual play campaign continues with Chapter 4: Aftershocks. In our last chapter, the edgerunners cracked open the Titan 1X prototype self-driving tractor trailer and secured the Zetatech blackbox that the Maker Enclave hired them to acquire. As they moved the black box to their vehicle, they caught site of a Zetatech-branded AeroCop […]

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Cyberpunk RED: Chapter 3 - An Offer. A high-tech vehicle drives through a desert.

S3E26 Cyberpunk RED Chapter 3: An Offer

Chapter 2 of our Cyberpunk RED actual play campaign ended with the edgerunners staring down the guns of a rapidly approaching Zetatech Aerocop. They had just seized the company’s black box tractor tech from an experimental, self-driving tractor trailer at the “Iron Oasis” scrapyard outside of Night City. In order to get away with the

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S3E23 Cyberpunk RED Chapter 2: Iron Oasis

Our Cyberpunk RED actual play campaign continues with Chapter 2: Iron Oasis! Technical issues with recording this podcast that caused the video to glitch and the audio to get messed up near the end. We’re releasing a summary of this episode so future episodes make sense. Previously … on Cyberpunk RED The edgerunners were hired

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S3E20 Savage Worlds Actual Play, Chapter 1 – “The Most Expensive Adventure”

When schedules don’t align or when real-life intervenes in our Cyberpunk RED actual play campaign, we venture down a Side Passage! On this episode, we feature the kick off of a second actual play campaign with David Moore’s dimension hopping, steampunk-powered Sundered Horizons: Navigating the Nexus. It’s powered by Savage Worlds Adventure Edition (SWADE). In

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