Cyberpunk RED

The text "Restarting Your RPG Campaign" over a reboot history log from Linux.

Restarting an RPG Campaign – Campaigns & Coffee

So your Dungeons & Dragons campaign went on hiatus … how do you restart it? In this episode of Campaigns & Coffee, Ken, Chris, and Josh talk about how to re-engage with a not-quite-dead-yet role-playing game campaign. They dive into how a game can lose momentum, with real-life interruptions causing campaigns to stall or be

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A red shipping container door and the words Locked Out - Doors, Locks, and Security, Cyberpunk RED

Locked Out: Doors, Locks, & Security Homebrew Rules for Cyberpunk RED

For a game in which half of the missions involve some sort of infiltration (or the consequences of a fail infiltration, you’d think you’d think there would be more of a focus on doors, locks, and other physical, non-network security in the Cyberpunk RED. You’d be wrong. The core Cyberpunk RED rulebook dedicates pp. 213-216 of the Netrunning

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Cyberpunk RED Flip the Switch

Cyberpunk RED Chapter 9: Flip the Switch (S4E8)

The edgerunners are at Elysium HQ. All they need to do is descend through three sub-levels of the abandoned corporate headquarters and flip a switch on an old server. But first they have to get past these cybernetic corvids … and the remains of the edgerunner crews that came before them. Quotes Chapters 0:00 Intro

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